TCGComp

Pack Odds Calculator

Quick answer

The chance of at least one hit in n packs is 1 − (1 − p)ⁿ. Enter an estimated rate and a pack count to see the real probabilities — and why no number of packs guarantees a card.

Chance of ≥ 1 hit

30.4%

after 36 packs

Expected hits

0.36

average, not guaranteed

Chance of zero hits

69.6%

very possible

Target chancePacks needed (est.)
50%69 packs
75%138 packs
90%230 packs

Math: chance of at least one hit = 1 − (1 − p)ⁿ, assuming independent packs. If a rate is 1 in 100, opening 100 packs gives about a 63% chance — not a guarantee. Real products vary, and no number of packs guarantees a specific card.

Frequently asked questions

If a card is 1 in 100 packs, does opening 100 packs guarantee it?

No. If an estimated pull rate is 1 in 100 packs, opening 100 packs does not guarantee the card. It means the statistical chance of at least one hit is about 63%, assuming independent odds.

Where do the pull rates come from?

Most publishers do not publish official odds. Rates used with this calculator should come from community-observed data with known sample sizes — they are estimates, not guarantees.

Why does the "packs needed" number grow so fast near 90%?

Because probability compounds: each extra pack adds a smaller and smaller slice of certainty. Going from a 50% to a 90% chance takes roughly 3.3× the packs.

Related